Showing posts with label video game. Show all posts
Showing posts with label video game. Show all posts

Monday, November 12, 2012

Bethesda gives gamers double dip of fun with Dishonored, Doom 3: BFG Edition

Bethesda has become an industry darling and fan favourite in recent years, thanks in large part to its open world role-playing games, such as Fallout 3 and the Oblivion and Skyrim Elder Scrolls titles.
And gamers can enjoy a double-dip of Bethesda fun at the moment, as the publisher has released a pair of titles: Dishonored and Doom 3: BFG Edition.
Dishonored is a fantastic steampunk romp through a dystopian world in which you play as Corvo, a former bodyguard of the Empress of Dunwall. You stand falsely accused of her murder and the kidnapping of her sole daughter and the legitimate heir to the throne.
On the eve before your date with the state executioner, you are given means to escape prison and meet up with a group of loyalists. These men and women, a diverse group that includes former military and political heavyweights and a somewhat demented scientist, offer you a chance to restore your name by turning assassin. You are tasked with eliminating military and political targets in an effort to find the young heir to the throne.
The streets of Dunwall are filled with death. A plague spread by rats is killing the citizens and the military has instituted martial law. Under these grim circumstances, you must find a way to sneak into heavily guarded areas, deal with a ruthless street gang and dispatch the traitors who were responsible for the assassination of the Empress.
The story is first rate, with twists and turns worthy of a novel treatment. And thankfully the action matches it. At first glance, Dishonored looked to be an Assassin’s Creed clone. But it’s more than that. There’s a supernatural element at play, as well as a type of internal scoring system that judges you based on how little or how much blood and chaos you create. The story and its epilogue change to reflect your actions and overall approach, giving gamers a reason to dive back into this engaging world.
Doom 3: BFG Edition (which stands for Big – shut your mouth – Gun) is a retooled, overhauled version of its predecessor, timed to coincide with the 20th anniversary of the release of the original Doom on PC. It also contains the first and second Doom games.
Id, the creators of Doom, have upgraded the visuals for Doom 3, tweaked some of the controls to make them more console friendly and added in a ‘lost mission’ that adds eight new single-player levels to the overall experience, giving franchise fans a reason to dive into an eight-year-old title.
Is it a wise investment? Well, the gameplay is largely unchanged. While the visuals are indeed enhanced, the game’s overall creepiness factor, a combination of lighting and chilling sound design, remains the same. Shooters have changed dramatically since Doom 3 launched in 2004. And there’s none of those major advancements on display here. So, the teenaged Call of Duty, Battleground and Halo fans may find the survival horror hook an interesting concept for a while, but there’s little reason to keep them engaged beyond the campaign’s final curtain.
That’s a missed opportunity to build on the brand and position it to compete in the shooter genre going forward.
The score: Dishonored earns 4 stars, Doom 3: BFG Edition gets 3.
Both titles are rated M.



Halo 4 plays it safe, but still innovates with story, weapons




The Master Chief not only lives, but lays to rest any doubts about his future in Halo 4, which released this week exclusively on Xbox 360.
But is the iconic character thriving in the latest first-person shooter extravaganza? Well, to a degree … which will ensure gamers keep a close eye on the franchise as Halo’s story continues through another two future installments.
Some background: This is the first original Halo game developed by 343 Industries – Microsoft’s in-house studio. It’s their second game (they oversaw the updating of last year’s Halo: Combat Evolved Anniversary edition, which was a glorified polishing job), but the first time they’ve taken over the storytelling and overall production of the franchise made famous by Bungie. And in that regard, it’s clear that 343, knowing so many critics’ eyes were upon them, didn’t stray far from what made Halo such a successful entertainment tentpole.
The Master Chief takes over the starring role once again (it’s surprising to say he hasn’t been the hero of a Halo release since Halo 3 came out in late 2007). When last we left him, the green-armoured marine with the gold face shield was drifting through space with his computer AI gal pal Cortana. Thanks to his efforts, humanity had defeated the alien Covenant forces and the parasitic Flood. But humanity thought it had lost its last super soldier.
Fast forward four years and Cortana has put the chief into hibernation. She awakens him when a new threat appears ... the Covenant and a new enemy, the Forerunners – an ancient, technologically advanced race long thought dead.
It’s up to the Master Chief to discover what the Covenant wants with the Forerunners and to deal with this new race.
Halo 4 is the first of a planned trilogy of games (Halos 5 and 6 are rumoured to be destined for the next Xbox console). And for true die-hard Halo geeks, if you want to know more about the Forerunners, be sure to read Greg Bear’s two Forerunner novels, which lay out the history of the race (with a third novel still to come).
Regardless, Halo 4 does tell a rich story in between the action sequences gamers have come to expect in this universe. The campaign’s story does a decent job of informing you about the basics of the Forerunners and their ancient battle against the Flood.
As for the campaign, 343 has clearly played it safe. The game doesn’t deviate far from what Halo fans are used to. The game has pick-up-and-play familiarity to it, although the visuals are stunning, the environments vast, colourful and engaging. And the Forerunner weapons and tech are a nice addition to the Halo arsenal of guns and grenades, many of which will prove popular in the multiplayer environment.
Multiplayer features the standard modes, all of which are delivered in crisp detail, sure to please legions of fans. The addition of a co-op and solo special ops section that allows you to further the story and build experience for your personal Spartan warrior is a nice bonus, although it’s clearly following in the footsteps of the Call of Duty games in this regard.
Overall, there’s nothing overly surprising about Halo 4. But there’s nothing overly disappointing either. 343 Industries has proven itself capable of delivering an original Halo game. Now, can they up their game with Halo 5? That’s the next big question for Microsoft’s premier franchise.
The score: 4 stars.
Rated M.

Wednesday, June 27, 2012

Game of Thrones story draws you into video game


One of the perils of working in journalism is the hours. Specifically the fact I work nights. This means, I rarely watch TV.
So, when I hear about a great TV series, I often wait to buy it on DVD. And if it’s a series with a lot of hype, I’ll often wait until there’s at least two full seasons on DVD before I dive into it.
Such is the case with Game of Thrones. I own the first season on DVD, but have yet to watch it. Waiting until Season 2 is available later this year.
So, when Atlus fired me up a copy of the Game of Thrones video game to review, I was a little concerned. I don’t want the series ruined for me. Thankfully, the game, which is available for Xbox 360 and PlayStation 3, tells its own unique story in George R. R. Martin’s universe.
The game was written in conjunction with the popular fantasy scribe. You play as two former soldiers from a rebellion who must unite to face a threat to the Seven Kingdoms.
The story apparently parallels the first season of the show, so while it tells a unique tale, you do interact with characters from Game of Thrones, namely Cersei Lannister, Qhorin Halfhand, Jeor Mormont, Varys and Chataya.
I can’t attest to whether those interactions are true to the show’s characters. But I can say that the journey you embark on in the game is the real highlight. The story is completely engrossing and you are tasked with making moral choices that shape your own character’s journey.
I love story-driven games, so the fact the plot of this game, advanced by character-driven cutscenes, gives you a meaty treat to gnaw on for hours, I enjoyed my virtual trip into the Song of Ice and Fire universe, as Martin’s creation is known.
Unfortunately, the actual combat and some of the NPC (non-player character) interactions are actually a little weak, especially when compared to other games in this genre, such as Elder Scrolls’ Oblivion and Skyrim franchises.
Despite the weak combat and the repetitive NPC dialogue, the story is so engrossing, the world so fully fleshed out and the cutscenes so captivating that most gamers will stick with this tale.
Rating: 3 stars out of 5. Rated M.
N n n
Here’s a quick look at another title currently available:
* Zumba Fitness Rush (Xbox 360; Majesco): Use your Kinect to turn this title into your own personal trainer. There are 42 routines, including 10 specifically for the Kinect. The music is pumping, you can play with a friend in a two-player mode, track calories burned and even create your own workouts.
As far as weight-loss games go, this one is a solid, lively entry.
Rating: 3.5 stars. Rated E-10+
* Country Dance All-Stars (Xbox 360; GameMill Entertainment): Not a big fan of loud, adrenaline-pumping, bass-thumping dance music? Well, here’s a chance for country music fans to kick up their heels and dance to more than 30 hit songs, whether you play alone or with a friend. The game supports Kinect. As for the music, you’ll find cuts by the likes of Lady Antebellum, Keith Urban, Sugarland, Johnny Cash, Miley Cyrus, Rascal Flatts, Trace Adkins, Alan Jackson, Brooks & Dunn, Miranda Lambert and more.
Rating 3 stars. Rated E-10+

Saturday, June 16, 2012

Future Soldier rises above average squad-based shooter


In the world of military fiction, you’d be hard-pressed to come up with a bigger name than Tom Clancy.
He’s the big literary dog. And Ubisoft has tried hard for more than a decade to try to use Clancy’s name to impact video gamers.
The results have been largely successful, thanks to the Splinter Cell, Rainbow Six and Ghost Recon franchises (let’s not talk about HAWX or EndWar). Splinter Cell earned its blockbuster cred, but Rainbow Six and Ghost Recon have failed to carve out a sales crater the way Call of Duty’s Modern Warfare and Black Ops series have. Battlefield 3 has also arguably made a bigger splash in the past year, elevating that franchise above the Clancy-named efforts.
And to be honest, multiplayer is why those other games have staying power. While I’m not a big fan of multiplayer, there’s no denying that today’s youth love going online to battle and trash talk one another for hours on end using the same maps and make-your-own-entertainment approach.
Given that, how does the latest Clancy-inspired title, Ghost Recon: Future Soldier (Xbox 360, PlayStation 3; Ubisoft), stack up? Time will tell, but in my books it’s right there with the big boys in terms of campaign gameplay and even this crusty old-school gamer found the multiplayer to be worth more than a passing glance.
Story-wise, Future Soldier is set in the ‘near future’ and terrorists still have a hate-on for America. A plot to unleash nukes sends a group of four Ghosts on a series of 14 missions to take out high-value, high-risk targets around the globe.
I know, the usual plot of a terrorist group trying to nuke the Yanks. Yawn. But that’s just the excuse to strap on some killer tech and guns and head into some truly intense campaign missions. With more than 50 weapons that you can strip down and customize, optical camo suits that let you blend seamlessly into the environment (think Metal Gear Solid meets Predator), drones galore and squad-based tactics that include sniping groups of enemies en masse after setting targets for your AI-controlled teammates … well, it’s pretty awesome third-person shooter action.
The various campaign missions require you to use a variety of tactical approaches in order to succeed. There are times where stealth is the best option and others where running-and-gunning rules the day. You can try to mix these approaches up and there are some trial-and-error moments as you make your way through the game. But overall, the gameplay and mission setups do a good job of hinting at the best way to approach the various scenarios.
I really enjoyed the responsive squad-based combat. When you have AI-controlled soldiers who respond intelligently and logically, it’s a real plus. You feel like the developer actually has your back and that’s a good feeling.
While the plot is clichéd and the scenarios are pretty cookie-cutter, the ability to attack the enemy using cool tech and different strategies elevates Future Soldier above the average squad-based shooter.
As for the multiplayer, what attracted me was that the gameplay focuses largely on a squad-based concept. Rather than a team of lone wolves just seeking to amass as many kills as possible in the hopes of winning achievements or trophies, Future Soldier wants gamers to truly gain an insight into what it means to be part of a team. And while the skill level and approaches of your teammates goes a long way to determining how much you’ll enjoy the various modes (there are 10 maps and four different game types in the initial release, with DLC coming this summer), Future Soldier had me sticking around a lot longer than I usually do.
Overall, Future Soldier won’t redefine military squad-based shooters, but it sure makes for an entertaining romp.
Rating: 4 stars out of 5. Rated M.
* Coming soon in future columns, watch for reviews of Game of Thrones, Dragon’s Dogma, Dirt Showdown and more.

Tuesday, June 5, 2012

Prototype 2 unleashes Heller on Earth


Two of the main criticisms many so-called hardcore gamers have about the industry they love are a lack of creativity and the fact game developers now serve a master called corporate shareholders.
Truth is, they’re right. Seems like every developer cannibalizes whatever mechanic or look any best-selling game capitalizes on. A look at this week’s E3 trailers reveals as much (More on that in another blog/column).
And gaming is big business now. Like Hollywood, expect dumb sequels based solely on separating you from your money by capitalizing on your love and faith of a particular character or franchise.
In some ways, it shows how mainstream gaming has become. And there’s also a dark side to success, friends.
So, what to do? Lament? Turn off your consoles in protest? Hold your nose and game on?
That’s up to you.
As with movies, I look for the good parts where I can, support the independent visionaries where possible and keep an ear out for gems worth mining for. And hopefully that’s where I can be of some service occasionally.
This week, my main review is a game that symbolizes the good and bad of corporate influence on a title: Prototype 2 (Xbox 360, PlayStation 3; Activision).
You play as Sgt. James Heller, an African-American soldier hell-bent on revenge due to the death of his family in a monster-infested New York City. He believes the hero of the first game, Alex Mercer, killed his family and Heller will do anything to kill Mercer within the quarantined borders of the Big Apple.
The two face off shortly after the game starts and while I won’t spoil the storyline, which is what is the real reason to keep plowing through the extremely repetitive gameplay, Heller is transformed by Mercer into another Prototype and told to go find out the truth about what really happened to his family – and New York.
Heller is an angry man and he will stop at nothing. When he talks to himself, the game writers offer some funny looks into the man’s character. And as he becomes more knowledgeable and powerful, by killing mutant creatures while hunting down key soldiers, scientists and political masters who are responsible for unleashing this nightmare on New York, Heller’s rage knows no bounds.
And that’s the main draw of this sequel. Heller’s powers, from shape shifting to giant bladed hands to wicked tendrils that can grab multiple targets and vehicles and smash them together in a type of black hole attack, are, as the box advertises, god-like. From soaring like a bird to running like Flash to smashing like Hulk, Heller is destruction incarnate.
While that can be entertaining, it also can get tired. The hunting and infiltration missions do add some fun to the mix, but ultimately become repetitive. It’s not often that I say a story-driven game goes on too long, because goodness knows in this multiplayer-mad, lack-of-story generation most titles toss plot aside like a used tissue, but Prototype 2 overstays its welcome. The story is interesting, but it drags out too long, an excuse for Heller to continue to power up his mutations. There needed to be more varied types of missions.
Prototype 2 looks amazing and has plenty of sizzle, which pleases the corporate side, I’m sure. But the art suffered in service to that. The game feels too mainstream, lacking inspiration to delve into different mission types.
There’s no doubt you’ll have fun tearing people, mutants and vehicles apart as Heller. But expect some tedium to set in as Prototype 2 becomes a game that’s fun to revisit in short stints rather than to consume for hours at a time.
Rating: 3.5 stars out of 5. Rated M.
***
Here’s a quick look at another title currently available:
*Street Fighter X Tekken (360, PS3; Capcom): The stars of these two popular martial arts franchises do battle in a two-on-two tag team-based approach, so 1-4 players offline or 2-8 online can whoop each other’s butts over and over. You can play using Street Fighter’s six-button layout or Tekken’s four. If you’re a fan, enjoy. Newcomers, it’s definitely worth a look if you’re interested in buddy bashing gameplay.
Rating 3 stars. Rated T.
*Coming soon in future columns, watch for reviews of Game of Thrones, Ghost Recon: Future Soldier, Dragon’s Dogma and more.

Sunday, April 22, 2012

Mass Effect 3 one of top trilogies ever made


Hello faithful readers. I've had about a five-month hiatus from writing in the paper (although my work appeared online and on my blog) due to some personal issues.
But things are coming back on track and so I'm back to offer my insights and opinions on video games on a weekly basis.
There were several big issues during the past couple of months in the industry, including backlash attacks at gaming giants Electronic Arts and Activision. But the one issue that particularly drew my ire was the fan attacks on Canadian developers BioWare Ltd., over Mass Effect 3.
Many 'fans' took issue with the game's ending, specifically the fact it basically broke down into three general endings, with a couple subsets within those. Fans felt cheated because they said the choices they had made throughout the three entries - decisions totaling about 1,000 options that were supposed to have ramifications as to how the game played out - were essentially tossed out the airlock. But in Mass Effect 3 space, you could definitely hear the disaffected and the forum trolls screaming bloody murder.
Personally, I think it’s a crock.
As a story teller, you have to have the game’s hero, Cmdr. Shepard wind up in one place. So, this idea that there could be dozens of endings is a joke. And the choices people made were not meaningless. They affected how you experienced the game and how you got Shepard to his ultimate finish. Go on YouTube and search through the different Mass Effect 3 videos and you’ll just how varied the story can be depending on the choices you made.
But the end is the end. That’s where the writers determined Shepard’s journey would ultimately come full circle and culminates in what I personally thought was one of the best, most rewarding, truly emotional and fantastic video game trilogies in the history of gaming. Period.
To their personal credit, the good doctors, Ray Mazuka and Greg Zeschuk, the heads of BioWare, have promised to revamp the ending of the game via a downloadable piece of content in the near future. I think the guys caved - in a way - to pressure when they didn’t need to. I know they care deeply about their fans, but I think a special group like BioWare that is dedicated to story-driven gaming, could have made a statement here about standing strong by their editorial and creative decision because the three endings were effective and emotional.
* * *
Here’s a quick look at a couple games out now:
* Syndicate (360, PS3; Electronic Arts): A strong, interesting sci-fi shooter with a story that could have been fleshed out better. In a dystopian future, big business can sell you a lifestyle if you agreed to have a chip installed in you that can, in essence, control aspects of your behaviour. You play as a syndicate enforcer, an Agent, who discovers there may be corruption in this seemingly perfect world. The game has excellent shooter mechanics and looks great, but is hampered by some glitches that take you out of the gameplay at points. With more polish and a little deeper story, this could have been really special. Instead, it’s just a heck of a shooter. 3 ½ stars out of 5. Rated M.
*Yakuza: Dead Souls (PS3; Sega): OK, Japanese gangsters tackle a zombie infestation. Greatest game ever, right? Well, not quite. Enjoyable in sections and spurts, the lack of polish and the somewhat absurd storytelling detract from the experience. 2 ½ stars. Rated M
* NeverDead (360, PS3; Konami): A mix of hacking and shooting, akin to Too Human and Devil May Cry, this often times silly action title focuses on an immortal who can’t die, who is tasked with killing a bunch of demons. Ya, you can’t die. You’re immortal. So you can get stopped and have to reassemble yourself and then tackle sections again, so don’t sweat trying to stay safe or play strategically. Like this game, there’s really no point. 2 stars. Rated M.

Coming up: A look at the new PlayStation Vita and several sports titles, including MLB 12 The Show and Tiger Woods PGA Tour 13.

Monday, February 13, 2012

Last-minute geeky gift ideas for your Valentine

Valentine’s Day, of course, brings with it the traditional gift ideas of flowers, chocolates, lingerie, fancy dinners … blah, blah, blah.
Let’s face it, if you’ve got a geek in your life, traditional gifts aren’t exactly going to carry the day. Romance is a state of mind and a gift from the heart means more than just another box of chocolates.
Here are a few geek-friendly ideas for you last-minute shoppers to consider:
* Tooks: Hats You Can Hear: This is my favourite little gadget of 2012 so far. Being a Canadian who has a shaved head, I can appreciate the warmth of a great touque. But you don’t need to be folicley challenged or living in the Great White North to dig this.
Tooks come in eight different styles and what makes them cool is that they have slits cut into them that you can slide the little speakers that come with them.
Yep, now you can have a warm head and listen to tunes in a stylish way. Just turn the Took inside out, insert the speakers into the slots, slip the rest of the cord into the slit at the back of the touque and plug into your MP3 player.
The speakers put out 40 mW and the cord is 48 inches long, so you’ve got plenty of give to get active in the great outdoors, making this a great idea for any snowboarding geeks out there.
The Tooks come in a variety of colours and styles, for both men and women. And there’s even a simple black band for those of you with enough hair to keep your head warm … or if you just really want to look cool.
Check these sweet lids out at www.TooksHats.com.
* Kingdoms of Amalur: Reckoning: This Xbox 360, PlayStation 3 and PC role-playing game is dripping with geek cred.
The culmination of the minds of writer R. A. Salvatore, Spawn creator Todd McFarlane and Elder Scrolls IV: Oblivion lead designer Ken Rolston, this sprawling RPG (published by Electronic Arts) boasts dozens and dozens of hours of questing through a fully-fleshed out fantasy world.

You play as one of four races, a creature brought back to life by gnomes who rescued your soul from the ether and fashioned you a new body, all in the hope of creating a warrior who could help free the world of Amalur from a warrior race bent on wiping out all other forms of life.
Fate is a huge part of the citizens of Amalur’s belief system, for they believe you cannot alter destiny. But as one reborn from death, you have no pre-ordained destiny, and so the future is yours to fashion in whatever manner you see fit.
Like many traditional RPGs, there are main quests, secondary adventures and little odd jobs and tasks you can choose to tackle or ignore, depending on how deeply ingrained you wish to become in Salvatore’s fantasy realm.
Combat, skills, spells, character classes … everything is customizable depending on how you like to attack the problems facing Amalur.
Rated M.
Check it out at www.Reckoning.com.
* Anonymous: I love a good movie that makes you think and this bit of fanciful ‘What if?’ conjecture from acclaimed director Roland Emmerich and writer John Orloff certainly does that.
The duo deliver a drama that dares audiences to question whether or not William Shakespeare, the greatest playwright in human history, was a fraud. And there is actually scholarly debate about whether Shakespeare did author the plays and sonnets that have made him a legend.
Rhys Ifans stars as an earl, a member of the royal court who many believe was the actual author of the plays and sonnets. This is based on his education and travels, which, when contrasted against the historical record that shows Shakespeare was an uneducated, illiterate man who never once left England, makes one wonder whether there’s more than meets the eye to this fascinating political drama.
Ifans is simply brilliant in the role, surprising considering I knew him mainly for his role as Hugh Grant’s slovenly roomie in the rom-com Notting Hill. He plays the Earl of Oxford with style, grace and a sense of devious purpose that is mesmerizing.
Vanessa Redgrave is outstanding as Queen Elizabeth I, a woman slowly descending into madness and paranoid about losing power, unafraid to dispatch anyone who threatens her reign.
David Thewlis co-stars as William Cecil, while Edward Hogg is phenomenal as Cecil’s son, Robert, a hunchback. The duo are largely responsible for doing Elizabeth’s dirty work and scheming to manipulate events and people for their own gain, since they enjoy tremendous power by serving at the pleasure of the monarch.
Anonymous is a brilliant film, not at all what you’d expect from the guy who brought the world 2012, Godzilla, Independence Day, The Day After Tomorrow and 10,000 BC.
* Nintendo 3DS Circle Pad Pro: This little peripheral is a slick add-on that serious handheld gamers are going to appreciate.
The 3DS slips into the pad, which features an additional circle pad on the far right of the unit to give gamers more control, making the handheld feel and play more like a console gamepad, which features two stick controllers.
As well, there are additional shoulder buttons built into the pad.
* Resident Evil: Revelations: This Nintendo 3DS game, from Capcom, is the latest chapter in the zombie franchise.
Set between the events of Resident Evil 4 and Resident Evil 5, the action unfolds on an abandoned cruise ship, giving gamers more of the creepy atmosphere they have come to love from this series.
The game features two-player online and offline co-op, as well as a single player campaign.
Rated M.
* Star Wars: Darth Plagueis: This latest novel, from writer James Luceno, is garnering heady praise from fans of the Expanded Universe, thanks to a detailed plot that explores the relationship between Darth Sidious, the evil Emperor of the Star Wars films, and his master, Darth Plagueis.
Plagueis was alluded to in Episode III: Revenge of the Sith, used by Sidious to further draw Anakin Skywalker to the dark side because it was said Plagueis could use the Force to prevent those he loved from dying.
But there’s a lot more to this novel than that. Luceno weaves a broad, decades-spanning tale which fits neatly into many of the gaps in the timeline and more fully explores how a young man named Palpatine was recruited to become a Sith apprentice and eventually became a master and ruler of the galaxy.
* Good old reliable gift cards: Whether it’s iTunes, Chapters/Indigo, Future Shop or Best Buy, or any other establishment of your choice, these are always a solid idea. Not really romantic, but if you don’t know what geeky novel, album, piece of hardware, DVD or video game is on his/her most-wanted list, this is better than nothing.

Wayne Chamberlain is an editor at The Sudbury Star, who has covered the gaming industry and reviewed games since 2003, as well as a film school graduate who majored in writing and directing. He is also the co-host of Star Wars Book Report, a bi-weekly podcast available on iTunes. You can follow him on Twitter.com @ChamberlainW or @JediAragorn. Join his blog at jediaragorn.blogspot.com. 

Friday, February 10, 2012

Geeky news and notes from the past week

Some weird, wacky and wonderful tidbits from the past week for you to chew on:
* The 11th annual NAVGTR (The National Academy of Video Game Testers and Reviewers) will be announcing the final nominees for its awards on Feb. 15. The event, which honours the best of video game art, technology and production, will be presided over by actors Tom Sizemore and Tara Platt. Not sure if this qualifies as community service for Sizemore, who has had a few run-ins with the law, but as a game reviewer (though not a member of this group) I am always keen to stay on top of what’s going on in the gaming industry.
* Feb. 28 marks the day that PlayStation 3 users who are members of the Call of Duty Elite Premium service will be able to get their first two DLC (downloadable content) packages.
Liberation and Piazza are their names.
Liberation, a militarized Central Park in the heart of NYC, features a vast landscape ripe for long-range sniper and LMG kills. Mounted turrets on opposing ends of the map offer overwhelming firepower to anyone brave enough to man them, says game publisher Activision in a release.
Piazza, meanwhile, is set in an idyllic seaside village, an Italian getaway gone rogue, where blind corners and a complex network of branching pathways pose danger at every turn. Visceral close-quarters combat dominates in Piazza, and attacks from above and below are an ever-constant threat.
* I attended my first Fan Expo Canada in 2011 and enjoyed it, despite some rough spots with some of the overly aggressive and uninformed volunteers.
Patrick Stewart has been announced as one of the headline guests for 2012.  The Brit thesp is best known for his roles as Capt. Jean-Luc Picard in Star Trek: The Next Generation and as Professor Charles Xavier in the X-Men films.
Fan Expo Canada 2012 is also going to play host to writer/director Kevin Smith and his actor/pal Jason Mewes. They will be performing their show Jay and Silent Bob Get Old on Friday, Aug. 24, at 8 p.m. Tickets for the show are $39 for general admission, or a $69 (hey, it’s Kevin Smith) priority package that nets you better seating, a limited edition 8x10 autographed photo of Kevin and Jason and a complimentary one-hour preview of Fan Expo Canada.
Fan Expo Canada 2012 takes place at the Metro Toronto Convention Centre from Aug. 23-26.
* Good news for Star Wars gaming fans this week as The Old Republic looks to be a success out of the gate.
The Massively Multiplayer Online game, from Canada’s BioWare Corp. and LucasArts, has sold more than two million copies and publisher Electronic Arts says in a press release that there are more than 1.7 million active subscribers playing the story-driven title.
“We’re truly honored and humbled by the incredibly strong support from our players who are enjoying Star Wars: The Old Republic,” said Dr. Ray Muzyka, co-founder of BioWare and general manager of EA’s BioWare Label, in a release. “Our entire team worked very hard over the holidays to deliver a smooth experience at launch and the resulting response to the game from our fans and critics has been exceptionally gratifying.”
Added Dr. Greg Zeschuk, co-founder of BioWare and general manager of the BioWare MMO Business Unit: “We’re actively listening to our community for ongoing feedback to help us ensure the game and service continue to improve, and we’re working to deliver spectacular new high quality content on a regular cadence going forward.”
According to EA, there have been more than 239 million in-game hours, or more than 332,000 months and 27,000 years of in-game time played in the first month. There were over 20 billion NPCs killed and more than 148 billion credits spent.
I’ve had some time with the game and it’s definitely enjoyable. I plan to publish a review when I’ve spent a bit more time with it, so stay tuned.
* In the mood for some arcade titles? Well, Xbox Live has launched a new campaign called House Party.
Starting Feb. 15, 360 gamers can access a new downloadable game every Wednesday through to March 7. As a reward, if you buy all four of the games, you’ll receive 800 Microsoft Points, Xbox states in a press release.
Up first on Feb. 15 is Warp, from Electronic Arts, which costs 800 MS Points. You will play as Zero, an alien with a big score to settle in this puzzle-based stealth action game. Captured by the villainous Commander and imprisoned in his underwater facility, Zero must plan his ultimate escape using his arsenal of alien abilities — warp, frag, echo, swap and launch.
On Feb. 22, Alan Wake’s American Nightmare goes on sale for 1200 points. In this stand-alone game, novelist turned action hero Alan Wake fights the evil Mr. Scratch.
On Feb. 29, THQ delivers Nexuiz for 800 points. An arena-based first-person shooter, the game explores a reality TV show where you can alter the rules of the match and the laws of physics while dominating opponents in ever-changing hostile environments.
And then on March 7, Ubisoft launches I Am Alive, for 1200 points.
One year after a worldwide cataclysmic event wiped out most of humanity, a man struggles for survival. Faced with an insecure, decaying and hazardous world, he scours a desolate city, searching for his long-lost wife and daughter. Survive the suffocating, murky streets covered in dust. Climb the teetering remains of last-standing skyscrapers to reach breathable air and find untouched resources. Explore the crumbling ruins of a once-thriving metropolis. Discover a changed human condition, punctuated by distrustful survivors, dangerous armed gangs and victims in need. 
Sounds fun.
* Capcom confirmed that Resident Evil 6 is a go. It will be releasing Nov. 20 this year. Can’t wait.
* And finally this week, if you like some arcade action before or after you take in a movie at the theatre, Canada’s Cineplex Entertainment announced it has merged its New Way Sales Gaming with the amusement game and vending assets of Toronto-based Starburst Coin Machines. 
The new venture, Cineplex Starburst Inc., will form the largest distributor and operator of arcade games to the amusement industry in Canada.  The deal is worth approximately $4.5 million.
Starburst has supplied and serviced the arcade games located within all of the original Famous Players brand theatres for many years.  They also supply equipment to numerous arcades, amusement centers, bowling alleys, amusement parks and theatre circuits, in addition to owning and operating Playdium, the Family Entertainment Centre in Mississauga.
New Way supplies and services the equipment located within Cineplex Odeon and Galaxy Cinemas in addition to a number of other businesses. Following the merger, Cineplex Starburst Inc., will supply and service all Cineplex Entertainment theatres across Canada and continue to supply and support numerous other third parties.
Cineplex is the largest motion picture exhibitor in Canada and owns leases or has a joint-venture interest in 130 theatres with 1,352 screens serving approximately 70 million guests annually.

Thursday, February 9, 2012

Strong vocal cast to be a highlight of Mass Effect 3

Hey, hey, hey. It ain’t Fat Albert in da house, but rather Jedi Aragorn. Back from seeing a loved one become one with the Force (thank you to my friends and family, readers, listeners and followers who offered condolences across the spectrum of social media outlets I use to spread the good word) and ready to embrace all those geeky things that make life worth living here on this third rock from the big, burning ball of gas we circle.
So, let’s get down to business, shall we?
The countdown is on and console gamers like me are eagerly awaiting the third installment in the Mass Effect trilogy.
Mass Effect 3, available on Xbox 360 and PlayStation 3, ships in North America on March 9, while the demo moves on both consoles Valentine's Day.
Developer BioWare looks set to deliver a triumphant finale to this remarkable role-playing game franchise, set around the adventures of Commander Shepard, the first human Spectre agent, as he helps defend the galaxy against an invasion by a terrifying race of machines.
Mass Effect 3's demo hits Feb. 14,
while the game launches on consoles March 9.
ME3 should continue the Canadian company’s legacy of delivering one of the most cinematic gaming experiences around. BioWare goes all out in securing outstanding voice talent for its projects because the good doctors who founded the company – Ray Muzyka and Greg Zeschuk – are big believers in a truly artistic product being delivered to its appreciative audience.
You can see that commitment in games like the previous Mass Effect titles, where Martin Sheen was hired to voice the enigmatic human-centric character, the Illusive Man, as well as BioWare’s latest PC opus, Star Wars: The Old Republic, which features the likes of Jamie Glover (Malgus), Catherine Taber (Padme on The Clone Wars and Vette in the game) David Hayter (the male Jedi Knight, as well as Metal Gear Solid’s Snake), Grey DeLisle, Lacey Chabert, Tom Kane, Deborah Kara Unger … the list goes on and on.
Well, ME3’s voice cast is equally impressive. Sheen returns, as does Mark Meer and Jennifer Hale as the voices of the male and female Shepard, respectively, as well as Adam Baldwin, Seth Green, Tricia Helfer, Keith David, Carrie-Anne Moss, Lance Henriksen, Shohreh Aghdashloo, Freddie Prinze Jr. and Michael Hogan (Battlestar Galactica).
“We are absolutely thrilled with the passion and emotion the entire cast brought to their performances in Mass Effect 3,” said Casey Hudson, executive producer of the Mass Effect series, in a press release.
“In a story where Earth and the entire galaxy are at war, we needed to take the performances to a level of dramatic power and intensity that we’ve never previously attempted. This extremely talented cast delivered.”
Sure, it’s easy to be snarky about someone like Prinze Jr. joining the cast. Hey, it’s Fred from those lame live-action Scooby Doo movies trying to sound like a bad-ass space marine … but cut the guy some slack. First off, it’s his voice you’re going to be hearing and the guy does have some decent pipes. So at least wait and hear what his character, a guy named Vega, sounds like before you draw the long knives, folks.
“I have always loved science fiction and I have always loved games and Mass Effect is really the first time both come together successfully,” said Prinze, Jr., in a release.
“It is a completely immersive game where you really feel like you’re part of this journey inside this universe. It will make you think, you will care about the character you are playing and you will care about the characters that you bring into battle with you.”
In Mass Effect 3, players will be thrust into an all-out galactic war to save the galaxy from an ancient alien race known only as the Reapers, the release states. Players will assume the role of Commander Shepard, a war-torn veteran who’s willing to do whatever it takes to eliminate this nearly unstoppable foe. With a team of elite, battle-hardened soldiers at your side, each player decides how they will take Earth back, from the weapons and abilities they utilize to the relationships they forge or break. Gamers can get their first taste of the galactic war when the Mass Effect 3 demo launches worldwide on February 14.
For more information on Mass Effect 3, please visit http://masseffect.com, follow the game on Twitter at http://twitter.com/masseffect,  or "like" the game on Facebook at http://facebook.com/masseffect.
Me, I can’t wait to get my hands on this baby. BioWare is a master group, like the Pixar of video games, and it’s going to be fun to see what they’ve got up their sleeves for Shepard’s last ride. 

Wednesday, January 25, 2012

A dozen ways to beat the post-Christmas gaming drought

Well, time to shake off the gaming dust and get back at it after a short break from my weekly console gaming column. 
This is, as gaming fans well understand, the worst time of the year as far as a new release drought. That's because of the deluge of titles released in the three months before Christmas. (And for those of you who don't have a PC strong enough to run Star Wars: The Old Republic.)
But rather than lament the lack of fresh gaming meat, why not take a breath, sit back and delve a little deeper into some of the great 2011 titles that maybe you didn't spend enough time with because of the Christmas rush. You know, savour these virtual meals a little more.
With that in mind, here are my picks for a dozen ways to beat the post-Christmas blues:

12. Ace Combat: Assault Horizon (360, PS3; Namco Bandai Games): When it comes to aerial combat, there is no better console franchise, in my opinion, than the Ace Combat franchise. And Assault Horizon will blow you away with an awesome lineup of fighter jets and military attack helicopters that let you take to the skies and live out your Top Gun fantasies in stunning HD. Throw in a solid story, which is a little less cheesy than some of the previous Japan-centric anime-inspired plots that featured mind-numbing dialogue, and you've got a great reason to turn and burn. Features a solo campaign, as well as online co-op for 2-3 players and online multiplayer battles with up to 16 people. Rated T.

11. Deus Ex: Human Revolution (360, PS3; Eidos and Square Enix): I am a huge fan of single-player, story-driven games and one of the best of the past year was this highly anticipated entry in the Deus Ex franchise. You play as Adam Jensen, a man who augments his body with cybernetics in order to help him unravel a conspiracy that threatens humanity itself. Featuring open-ended gameplay in which your decisions actually do matter and help the story evolve, you will be challenged to figure out the best way to attack the various problems and enemies you'll come across. A great mix of role-playing and action that packs a real story-driven punch. Rated M.

10. Lord of the Rings: War in the North (360, PS3; Warner Bros. Games): As you can tell from my blogger alias, I'm a big LOTR fan and so it shouldn't really be a surprise that this game cracks this list. War in the North is an action role-playing game in which you play as one of three characters ... a ranger, an elf or a dwarf. The game unfolds at the same time as the epic events of the LOTR story, so you are tasked with helping to create a diversion in the North country that will help divert Sauron's attention, as well as defeating another threat to Middle-earth - the evil Agandaur. The combat isn't the strongest element of the game, but I absolutely loved the storyline, the fact you get to visit key locations and meet LOTR characters, as well as build your chosen fighter via a branching skill tree. And the story is the real reason to delve into the title and get lost in a gaming expansion of J.R.R. Tolkien's world. You can play solo or co-op, either online or off. Rated M. 

9. Gears of War 3 (360; Microsoft): The epic conclusion to Marcus Fenix's saga, this third Gears game delivers a good storyline, strong gameplay mechanics and memorable characters who have carved out a niche in gaming history with their chainsaw bayonettes. There's a great solo campaign here, which is longer than the other two, as well as strong co-op gameplay both online and off. And when you're done playing the story, you can dive into the multiplayer modes, including 10-player battles and five-player co-op. The Horde and Beast modes give you some great options when it comes to burning away the hours in this unique world. Rated M.

8. Saints Row: The Third (360, PS3; THQ): The story is ridiculous, let's get that out of the way off the top. The Third Street Saints have dominated Stillwater and for years, becoming part of the mainstream culture. Now, a group called the Syndicate is challenging them and demanding they bow down, so to speak. The Saints decide to take the battle to the Syndicate, invading the city of Steelport, determined to topple this Vegas-esque burgh. The true genius of this game is its over-the-top action, which can be played either solo or in an online co-op mode. The goal is to take over the sex, drug and gun rackets and the emphasis is on crazy weapons, costumes and antics. It's a circus freakshow, but it's also a lot of fun. Rated M.

7. Metal Gear Solid: HD Collection (360, PS3; Konami): The Metal Gear Solid HD Collection bundles together three MGS titles - Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker. Besides upgrading them with high-def graphics, this set also offers Xbox users their first chance to tackle the adventures of Snake. Of course, the original PlayStation game and MGS4 are still out of reach to Xbox users, but this is a good way for those gamers to finally experience this iconic franchise. The storylines are the coolest things about these three games, as the actual gameplay mechanics are frustrating when you compare them to current day action shooters. But it's still well worth the effort.

6. GoldenEye 007: Reloaded (360, PS3; Activision): This classic title rocked the Nintendo 64 back in the day and it got a Wii update, but now 360 and PS3 gamers get a chance to drive one of the best 007 games ever made. The update features Daniel Craig's likeness replacing Pierce Brosnan, as well as high-def graphics and an upgraded set of gameplay and story mechanics. The result is one of the most addictive and entertaining James Bond games ever. You can play up to four players offline, or go online and take part in 16-person multiplayer battles. Overall, this one is a no-brainer if you love a good shooter or are a fan of James Bond. It's well worth diving into an update of a classic title. Rated T.

5. Halo Combat Evolved Anniversary (360; Microsoft): Sensing a trend? Like Hollywood, the gaming industry is maturing enough that we're starting to see developers revisit old titles and try to put a new spin on them, much the same way studios do with film franchises. I think that part of the reason for this game's release, besides the obvious economic and anniversary reasons, is to show gamers that 343 Industries can do Halo the way Bungie did. Now, that may not be true since this game is essentially a shot-for-shot remake of the original. It's just been given a high-def makeover and updated skins. The story and the action is still classic tried-and-true Bungie. But with 343 Industries taking control of the franchise as Halo 4 starts to appear on the horizon, I don't think it was a bad idea for the studio to get something out there in the Halo universe with its name on it, even if it is to allay even slightly any trepidation franchise fans might have about a post-Bungie experience. No matter, this game still holds up remarkably well 10 years after its release and there is no doubt that the new Firefight mission, an enhanced story, offline and online co-op and 16-person multiplayer battles will keep Halo fans quite entertained in the months to come. Rated M.

4. Battlefield 3 (360, PS3; Electronic Arts): Bringing Battlefield into the modern era showcases the amazing talents who work at DICE and this title builds on the success of the franchise and shines brightly, both in terms of its single player and multiplayer experiences. The single-player story, which puts you in the boots of a U.S. Marine tasked with stopping a terrorist, is spellbinding. Some of the missions had me gripping the controller so tightly that my fingers ached ... and that's a good thing because that means the game is incredibly engaging. And while long-time readers know I'm not a big multiplayer fan, this game certainly provides those who love the experience with great options and top-notch thrills and challenges that will keep them busy for weeks and months on end. The 24-multiplayer battles are epic. I only wish there had been offline and online co-op options as that would have added to the epic mix already assembled. Rated M.

3. Batman: Arkham City (360, PS3; Warner Bros. Games): The first Batman game rocked. This one is downright awesome. Rocksteady studio has crafted one of the truly great superhero games of all time on any console or gaming device. Arkham City is a walled-off area of Gotham City, in which the criminals and the insane masterminds of the comic world run riot. Batman does battle with all comers, using a combination of stealth and speed and brains to outwit and overcome all of the assembled baddies. Throw in the ability to play as the super sexy Catwoman, as well as the iconic collection of villains, like Joker, Harley Quinn, The Riddler and more, and you've got a dark world with a compelling story that offers a true must-play experience. Rated T.

2. Call of Duty: Modern Warfare 3 (360, PS3; Activision): With its awesome mix of single-player, story-driven gameplay, offline co-op, four-player offline battles, as well as 18-person multiplayer mayhem, there's not much more I can say about one of the greatest action shooters ever made. It shines in all departments and I really enjoyed the co-op special ops missions, with the much tougher (and obviously frustrating) survival mode which can be brutally unforgiving. That said, that's what war is all about. Overall, MW3 rocks, giving you a good single-player experience. And the multiplayer modes remain as addictive as ever for fans who are into that kind of thing. For me, I still enjoy diving back into the story and reliving some of the intense action sequences that this is the hallmark of this series. Rated M.

1.  The Elder Scrolls V: Skyrim (360, PS3; Bethesda): Let's be honest, if you're going to invest hundreds of hours into a game, story and experience are keys and this role-playing game delivers on both fronts. Skyrim adds another great chapter to The Elder Scrolls franchise and builds nicely off of the Oblivion experience. You dive into a post-Oblivion world, where dragons now roam the skies and you must find your place among them since you the Dragonborn, a prophesized hero whose decisions help determine the type of world you'll help forge. The character choices are impressive and the game simply hums along. What I particularly enjoy are the greater options and the increased number of vocal performances you'll find in Skyrim. Oblivion was an amazing game, but hearing the same people over and over got tiresome after the first 60 hours or so. Now, you'll find a larger array of characters with a larger cast bringing them to life, which helps to create a bigger, more immersive experience in what is truly an amazing world to explore. And when you're done one game, you can create an entirely new character with different skill sets and venture forth to play the game in an entirely different way, making different story choices and experiencing Skyrim in a new way. You could literally spend most of 2012 chewing your way through this game over and over and experiencing it from different perspectives until the virtual dragons come home to roost. It's a beauty. Rated M.

Wayne Chamberlain is an editor at The Sudbury Star, who has covered the gaming industry and reviewed games since 2003. You can follow him on Twitter.com @ChamberlainW or @JediAragorn. Join his blog at jediaragorn.blogspot.com.

Wednesday, January 18, 2012

360, PS3 gamers can now try out EA's latest tennis title

The EA Sports Grand Slam Tennis 2 demo is now available for 360 and PS3 users to check out via their online services.
According to EA, GST2 will feature a new racquet control system that allows you to control every shot with the right analog stick, including smashing forehands, backhands, overheads and volleys with precision, accuracy and power.
The game supports Sony's Move motion-control system. No word on Kinect functionality in the press release.
GST2 features 20 court legends from the current era, as well as past stars, including the likes of Federer, Nadal, Borg, McEnroe and the Williams sisters.
The full game will hit Canada and the U.S. on Feb. 14, while everyone else will be able to serve it up four days earlier, on the 10th.
The game's being developed by EA Canada in Vancouver.
For more, see www.easports.com.

Dark Knight getting Lego-fied a second time

When you sell 11 million copies of a video game, a sequel is pretty much a given. So it's no surprise the Dark Knight will be returning to gaming consoles and handhelds this summer. 
Lego Batman 2: DC Super Heroes will ship for the 360, PS3, Wii, PC, DS, 3DS and PlayStation Vita.
Joining Batman and Robin this time around will be Superman, Wonder Woman and Green Lantern, while the baddies are headlined by Lex Luthor and the Joker.
“Lego Batman 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling Lego video game to date, Lego Batman: The Videogame,” Tom Stone, the managing director for development studio TT Games, said in a press release..
 “We’re offering fans a rich and expansive Gotham City environment filled with cool characters, great customization options and plenty of surprises that families, young gamers and DC Universe fans can enjoy together.”
Look for returning and new vehicles, weapons and suits that allow you to tap into characters' unique special abilities.