But is the iconic character thriving in
the latest first-person shooter extravaganza? Well, to a degree … which will
ensure gamers keep a close eye on the franchise as Halo’s story continues
through another two future installments.
Some background: This is the first
original Halo game developed by 343 Industries – Microsoft’s in-house studio.
It’s their second game (they oversaw the updating of last year’s Halo: Combat
Evolved Anniversary edition, which was a glorified polishing job), but the
first time they’ve taken over the storytelling and overall production of the
franchise made famous by Bungie. And in that regard, it’s clear that 343,
knowing so many critics’ eyes were upon them, didn’t stray far from what made
Halo such a successful entertainment tentpole.
The Master Chief takes over the starring
role once again (it’s surprising to say he hasn’t been the hero of a Halo
release since Halo 3 came out in late 2007). When last we left him, the
green-armoured marine with the gold face shield was drifting through space with
his computer AI gal pal Cortana. Thanks to his efforts, humanity had defeated
the alien Covenant forces and the parasitic Flood. But humanity thought it had
lost its last super soldier.
Fast forward four years and Cortana has
put the chief into hibernation. She awakens him when a new threat appears ...
the Covenant and a new enemy, the Forerunners – an ancient, technologically
advanced race long thought dead.
It’s up to the Master Chief to discover
what the Covenant wants with the Forerunners and to deal with this new race.
Halo 4 is the first of a planned trilogy
of games (Halos 5 and 6 are rumoured to be destined for the next Xbox console).
And for true die-hard Halo geeks, if you want to know more about the
Forerunners, be sure to read Greg Bear’s two Forerunner novels, which lay out
the history of the race (with a third novel still to come).
Regardless, Halo 4 does tell a rich
story in between the action sequences gamers have come to expect in this
universe. The campaign’s story does a decent job of informing you about the
basics of the Forerunners and their ancient battle against the Flood.
As for the campaign, 343 has clearly
played it safe. The game doesn’t deviate far from what Halo fans are used to.
The game has pick-up-and-play familiarity to it, although the visuals are
stunning, the environments vast, colourful and engaging. And the Forerunner
weapons and tech are a nice addition to the Halo arsenal of guns and grenades,
many of which will prove popular in the multiplayer environment.
Multiplayer features the standard modes,
all of which are delivered in crisp detail, sure to please legions of fans. The
addition of a co-op and solo special ops section that allows you to further the
story and build experience for your personal Spartan warrior is a nice bonus,
although it’s clearly following in the footsteps of the Call of Duty games in
this regard.
Overall, there’s nothing overly
surprising about Halo 4. But there’s nothing overly disappointing either. 343
Industries has proven itself capable of delivering an original Halo game. Now,
can they up their game with Halo 5? That’s the next big question for
Microsoft’s premier franchise.
The score: 4 stars.
Rated M.
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